Legionnaires have the most health and wear the best equipment.Warriors have even more health and are excellently equipped.Conscripts have more health and are better equipped.Well Fed Farmers have additional health and deal a little more damage.Increases meteor damage and rains 5 additional meteors at random locations all over the battlefield.Doubles damage and duration of scorched earth, and reduces cooldown by 10 seconds.Increases meteor damage, explosion radius by 25% and reduces cooldown by 10 seconds.Meteors set the ground on fire burning enemies over it for 5 seconds.
KINGDOM RUSH FRONTIERS ALL HEROES ALL STARS UPGRADE
In mobile, it has 5 meteors initially, but this upgrade increase damage of the meteors. Adds 2 additional meteors and increases meteor damage.This upgrade also affects Musketeer's Shrapnel Shot on non-Flash versions.) For the Tesla, all enemies in the lightning chain take a random value in its listed damage range, 66-121, as opposed to half this range, 30-55. With this upgrade, artillery strikes deal the maximum damage every time in the entire explosion radius. At the edges of the explosion and further away from the center, it deals the minimum damage. (Artillery strikes deal the maximum damage at the center of the explosion.Artillery suffers no reduction of splash and chain lightning damage.Artillery special abilities costs are reduced by 25%.Artillery construction and upgrading costs are reduced by 10%.Increases artillery attack range (by 10%).Increases artillery attack damage (by 10%).(half a second, Arcane Wizard the whole one-second beam duration.Magic attacks slow enemies by half their speed for a moment.Increases wizard's attack damage (by 15%).Mage Towers construction and upgrading costs are reduced by 10%.(-3% armor per hit, percentage points, doesn't work on enemies with physical damage immunity.).Magic attacks destroy a potion of enemy physical armor on every hit.Increases wizard's attack range (by 10%).Spiked Armor also affects Reinforcements and Heroes. When attacked, soldier's spiked armor return a 10% of the damage to the attacker.(+10% health, stacks additively for 20% total) Barracks train soldiers with even more health.(Respawn time is reduced by 3 seconds for Holy Order, and by 2 seconds for the others.).Improves rally point range (by 20%) and reduces soldier training time.Barracks train soldiers with improved armor.Barracks train soldiers with more health.Marksmen attacks have a chance of dealing double damage.Increases marksmen attack range (by 10%, stacks multiplicatively for 21% total).Piercing shots ignore 10% of the enemy's physical armor.Increases Marksmen attack range (by 10%).
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